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NVIDIA Chief Scientist Highlights New AI Research in GTC Keynote

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Introducing NVIDIA Isaac Gym: End-to-End Reinforcement Learning for Robotics

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New Resource for Developers: Access Technical Content through NVIDIA On-Demand

January 15, 2021

How XSplit Delivers Rich Content for Live Streaming with NVIDIA Broadcast

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In this interview, Miguel Molina, Director of Developer Relations at SplitmediaLabs, the makers of XSplit, discussed how they were able to easily integrate NVIDIA Broadcast into their vastly popular streaming service. … Read more
January 12, 2021

RAPIDSFire Podcast: Cybersecurity Data Science with Rachel Allen and Bartley Richardson

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Kick off 2021 with a listen to the newest episode of RAPIDSFire: the Accelerated Data Science Podcast! … Read more
January 12, 2021

Jetson Project of the Month: Driver Assistance System Using Jetson Nano

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Viet Anh Nguyen was awarded the Jetson Project of the Month for his Advanced Driver Assistance System (ADAS). This prototype, which runs on a NVIDIA Jetson Nano, aids a driver with collision, lane departure and speeding warnings. … Read more
January 11, 2021

New Video: Light Resampling In Practice with RTXDI

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In this video, NVIDIA’s Alexey Panteleev explains the key details needed to add performant resampling to modern game engines. He also discusses roadmap plans for the recently announced RTXDI SDK. … Read more
January 11, 2021

Stream from the Cloud: NVIDIA CloudXR Release 2.0 Now Available

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With NVIDIA CloudXR, users don’t need to be physically tethered to a high-performance computer to drive rich, immersive environments. … Read more
December 17, 2020

Optimizing System Latency with NVIDIA Reflex SDK – Available Now

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Measuring and optimizing system latency is one of the hardest challenges during game development and the NVIDIA Reflex SDK helps developers solve that issue. … Read more
December 17, 2020

Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now

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NVIDIA has released updates to DLSS, NVIDIA’s Unreal Engine 4 Branch, and RTXGl. … Read more
December 17, 2020

NVIDIA Chief Scientist Highlights New AI Research in GTC Keynote

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Learn how NVIDIA researchers are defining ways to make faster AI chips in systems with greater bandwidth that are easier to program. … Read more
December 17, 2020

Meet the Researcher, Rommie Amaro, Simulating the SARS-CoV-2 virus with AI and HPC

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This month we spotlight Rommie Amaro, professor and endowed chair in the Department of Chemistry and Biochemistry at the University of California, San Diego. … Read more
December 17, 2020

Introducing NVIDIA Isaac Gym: End-to-End Reinforcement Learning for Robotics

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Announcing a preview release of Isaac Gym - NVIDIA’s physics simulation environment for reinforcement learning research. … Read more
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  • Stream from the Cloud: NVIDIA CloudXR Release 2.0 Now Available
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  • Jetson Project of the Month: Driver Assistance System Using Jetson Nano
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  • Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now
  • Introducing NVIDIA Isaac Gym: End-to-End Reinforcement Learning for Robotics
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  • AI / Deep Learning
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