Professional-Quality 3D Asset Library for Research Launched by NVIDIA, Amazon Lumberyard, and SpeedTree

By Aaron Lefohn, Director of NVIDIA Research Falcor Rendering R&D Framework Updated for DirectX 12 and Vulkan This morning at SIGGRAPH 2017, Amazon Lumberyard, SpeedTree, and NVIDIA announced ORCA (Open Research Content Archive) a free, open library of 3D assets for computer graphics researchers. This collaboration is a first for the industry as researchers struggle […] … Read more

AI Learns to Lip-Sync From Audio Clips

University of Washington researchers developed a deep learning-based system that converts audio files into realistic mouth shapes, which are then grafted onto and blended with the head of that person from another existing video. … Read more

Turn Your Selfie Into Realistic VR Avatar

California-based startup ObEN uses artificial intelligence to create a personalized and realistic 3D virtual self with just one smartphone image, and transports your virtual self into any AR and VR environment. … Read more

Using Virtual Reality at the IBM Watson Image Recognition Hackathon

Five teams of developers gathered at the Silicon Valley Virtual Reality (SVVR) headquarters in California last month to learn about the new features of IBM Watson’s Visual Recognition service, like the ability to train and retrain custom classes on top of the stock API, that allow the service to have new and interesting use cases […] … Read more

GPU Technology Conference 2017: Call for Submissions Now Open

Take part in the world’s top GPU developer event May 8 -11, 2017 in Silicon Valley where artificial intelligence, virtual reality and autonomous vehicles will take center stage. GTC 2017 provides developers and thought leaders with the opportunity to share their work with thousands of the world’s brightest minds. … Read more