NVIDIA Announces Nsight Graphics 2019.3!

GPU Trace has been revamped with a new analysis mode, the Configurable Range Profiler is now the default view in the profiling activity, and the Acceleration Structure Viewer can now export acceleration structures for standalone viewing … Read more

Calibrating Stitched Videos with NVIDIA VRWorks 360 Video SDK

The quality of 360 videos varies widely depending on the resolution of the cameras used to capture them. The need for higher quality captures has given rise to many solutions, ranging from 3D printed rigs for GoPro cameras all the way up to professional custom-built 360 camera systems … Read more

VRWorks 2.5 SDK Release

NVIDIA released VRWorks SDK V2.5 for application and headset developers along with the NVIDIA display drivers 387.92 (Windows) and 387.12 (Linux/Beta) … Read more

Professional-Quality 3D Asset Library for Research Launched by NVIDIA, Amazon Lumberyard, and SpeedTree

By Aaron Lefohn, Director of NVIDIA Research Falcor Rendering R&D Framework Updated for DirectX 12 and Vulkan This morning at SIGGRAPH 2017, Amazon Lumberyard, SpeedTree, and NVIDIA announced ORCA (Open Research Content Archive) a free, open library of 3D assets for computer graphics researchers. This collaboration is a first for the industry as researchers struggle … Read more