RTX Global Illumination SDK Now Available

The RTX Global Illumination (RTXGI) SDK is now available. With the RTXGI SDK, game developers and artists can leverage the power of ray tracing to achieve multi-bounce global illumination without bake times, light leaks, or prohibitive run-time performance requirements. … Read more

DLSS 2.0: A Big Leap in AI Rendering

Deep Learning Super Sampling (DLSS) is an NVIDIA RTX technology that uses the power of deep learning and AI to boost frame rates while generating beautiful, sharp images for your games. … Read more

Top 5 AI Developer Stories of the Week

In this week's edition of our top 5 videos, we highlight a new GPU-accelerated supercomputer at MIT, a new Jetson-based drone, a GAN for fashion, and the brand new RTX Broadcast Engines SDK. … Read more

Real-Time Ray Tracing’s Rapid Evolution

In March 2018, Epic Games, ILMxLAB, and NVIDIA unveiled “Reflections”, a Star Wars real-time ray tracing cinematic demo running on a $60,000 DGX Workstation. Just one year later, that same photoreal demo can be run on a laptop equipped with a single NVIDIA RTX GPU. … Read more