NVIDIA Releases Nsight Systems 2020.2

NVIDIA Nsight Systems 2020.2 is now available for download. Nsight Systems is a system-wide performance analysis tool, designed to help developers tune and scale software across CPUs and GPUs. … Read more

RTX Global Illumination SDK Now Available

The RTX Global Illumination (RTXGI) SDK is now available. With the RTXGI SDK, game developers and artists can leverage the power of ray tracing to achieve multi-bounce global illumination without bake times, light leaks, or prohibitive run-time performance requirements. … Read more

Developer Blog: Bringing HLSL Ray Tracing to Vulkan

Many developers port content from DirectX to Vulkan to take advantage of broader market reach. However, porting a title requires porting both the API calls (to Vulkan) and the shaders (to SPIR-V). Here’s how to use HLSL shaders in an existing app, created in the Vulkan Ray Tracing Tutorial written by NVIDIA engineers. … Read more