Share Your Science: GPU-Accelerated 3D Oil Painting Simulation

Zhili Chen, a 3D Graphics Researcher from Adobe Research, shares how they are using TITAN X GPUs and CUDA to create a real-time painting system that simulates the interactions between brush, paint, and canvas at the bristle level.

He describes how artists can use the system to draw realistic and vivid digital paintings, by applying the painting techniques they are familiar with, in a virtual environment.

For more details, read Zhili’s research paper ‘Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level’.

Share your GPU-accelerated science with us at http://nvda.ly/Vpjxr and with the world on #ShareYourScience.

Watch more scientists and researchers share how accelerated computing is benefiting their work at http://nvda.ly/X7WpH

 

About Brad Nemire

Brad Nemire
Brad Nemire is on the Developer Marketing team and loves reading about all of the fascinating research being done by developers using NVIDIA GPUs. Reach out to Brad on Twitter @BradNemire and let him know how you’re using GPUs to accelerate your research. Brad graduated from San Diego State University and currently resides in San Jose, CA. Follow @BradNemire on Twitter