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Jetson Project of the Month: Driver Assistance System Using Jetson Nano

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NVIDIA Chief Scientist Highlights New AI Research in GTC Keynote

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Introducing NVIDIA Isaac Gym: End-to-End Reinforcement Learning for Robotics

December 17, 2020

NVIDIA Chief Scientist Highlights New AI Research in GTC Keynote

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Learn how NVIDIA researchers are defining ways to make faster AI chips in systems with greater bandwidth that are easier to program. … Read more
December 17, 2020

Meet the Researcher, Rommie Amaro, Simulating the SARS-CoV-2 virus with AI and HPC

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This month we spotlight Rommie Amaro, professor and endowed chair in the Department of Chemistry and Biochemistry at the University of California, San Diego. … Read more
December 17, 2020

Introducing NVIDIA Isaac Gym: End-to-End Reinforcement Learning for Robotics

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Announcing a preview release of Isaac Gym - NVIDIA’s physics simulation environment for reinforcement learning research. … Read more
December 16, 2020

NVIDIA SimNet v20.12 Released

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With this release, use cases such as heat sinks, data center cooling, aerodynamics and deformation of solids in linear elastic regime can be solved. … Read more
December 16, 2020

Nsight Compute 2020.3 Simplifies CUDA Kernel Profiling and Optimization

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The 2020.3 release of NVIDIA Nsight Compute included in CUDA Toolkit 11.2 introduces several new features that simplify the process of CUDA kernel profiling and optimization. … Read more
December 16, 2020

CUDA 11.2 Introduces Improved User Experience and Application Performance

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CUDA 11.2 includes improved user experience and application performance through a combination of driver/toolkit compatibility enhancements, new memory suballocator feature, and compiler upgrades. … Read more
December 16, 2020

Developer Blog: Enhancing Memory Allocation with New NVIDIA CUDA 11.2 Features

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CUDA 11.2 has several important features including programming model updates, new compiler features, and enhanced compatibility across CUDA releases. This post offers an overview of the key CUDA 11.2 software features and highlights: … Read more
December 15, 2020

NVIDIA Rolls Out New Drivers for Vulkan Ray Tracing, Upgrades Quake II RTX

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Continuing its industry-leading leading support for Vulkan Ray Tracing, NVIDIA is today rolling out production Vulkan drivers bringing Vulkan Ray Tracing support to GeForce and Quadro for both Windows (version 460.89) and Linux (version 460.27.04). … Read more
December 14, 2020

NVIDIA and Tencent Cloud Demonstrate XR Streaming From the Cloud

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NVIDIA CloudXR platform uses Tencent Cloud’s stable and efficient cloud GPU computing power to turn any end device, including head-mounted displays (HMD) and connected Windows and Android devices, into a high-fidelity XR display that can showcase professional-quality graphics. … Read more
December 14, 2020

New Video: Rendering Games With Millions of Ray Traced Lights

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Watch part 1 of our popular NVIDIA On-Demand session, Rendering Game With Millions of Ray Traced Lights, where NVIDIA’s Chris Wyman provides an overview on reservoir spatiotemporal importance resampling (ReSTIR). … Read more
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  • How to Optimize Self-Driving DNNs with TensorRT
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  • New DRIVE OS and DriveWorks Updates Enable Streamlined AV Software Development
  • Introducing NVIDIA Isaac Gym: End-to-End Reinforcement Learning for Robotics
  • Synthesizing High-Resolution Images with StyleGAN2
  • Jetson Project of the Month: Driver Assistance System Using Jetson Nano
  • Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now
  • CUDA Toolkit 11.1 Introduces Support for GeForce RTX 30 Series and Quadro RTX Series GPUs
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