Refreshing a Live Service Game

We talked to Haiyong Qian, NetEase Game Engine Development Researcher and Manager of NetEase Thunder Fire Games Technical Center, to see what he’s learned as the Justice team added NVIDIA ray-tracing solutions to their development pipeline. … Read more

Ray Tracing Magic From a One-Person Team

Abstraction, the winner of the DXR Spotlight Contest 2020, takes its audience on a tour of a world that tricks the eye and startles the senses. We sat down with the creator of Abstraction, Jonah Walters, to learn how he built it all by himself. … Read more