360-degree 8-player ‘Super Mario Bros’

Bringing supersized retro gaming to life, a team of researchers from ETH Zurich and Disney transformed the 8-bit Nintendo Entertainment System into an eight-player immersive game experience in a Swiss nightclub.

 

To drive the 360-degree projection system and compensate for the different aspect ratios of the walls in the large event space, the team uses a computer vision system that stitches video frames into a continuous, expanding texture similar to a panoramic photo – all powered by an  NVIDIA GeForce GTX GPU for real-time performance.

Read the research paper >>

2 thoughts on “360-degree 8-player ‘Super Mario Bros’

  1. Павел Петров on December 19, 2015 at 3:44 pm said:

    useless

    • Darkitus on January 8, 2016 at 4:15 pm said:

      But fun ^_^