SLI Zone
NVIDIA.com Developer Home

GPU Gems 2Beginning this week we'll be releasing the full text of GPU Gems 3 on the NVIDIA website -- Seven chapters to start, and then three chapters per week between now and GDC 2009. Click here to begin reading the first section of GPU Gems 3, Geometry.

Chapters this week:


12/08/2008 | Direct link

We are proud to announce the release of the NVIDIA PhysX Plug-ins for Autodesk 3ds Max and Maya.

These plug-ins allow users to easily create, manipulate and export physics simulations directly in the content creation tool of their choice.

The plug-ins support a wide range of features such as:

  • Rigid bodies
  • Constraint specification
  • Cloth
  • Fluids
  • Soft bodies
  • Force fields
  • Exporting
  • Numerous sample projects

Download them today from the PhysX DCC Plug-ins page.


Autodesk 3D Studio Max

Autodesk Maya


12/04/2008 | Direct link

PerfHUD