NVIDIA now offers the Unreal® Development Kit, a free version of the award-winning Unreal® Engine 3, the software development framework used to create computer and video games, 3D simulations, TV shows, films and more.
Anyone can download UDK and work with the same game development tools used to create blockbuster games, architectural walkthroughs and digital movies. UDK ships with the latest version of the Unreal® Editor, with its unrivaled content creation toolset and rapid prototyping functionality. It can be found on NVIDIA's Developer Zone site at http://developer.nvidia.com/object/udk.html or at the UDK home site, www.udk.com.
UDK is free for noncommercial and educational use. Licensing terms are available to those who wish to sell UDK-powered games or to create commercial products or services for business use at www.udk.com/licensing.
- The Unreal Editor toolset, complete with fully integrated game editing environment.
- Unreal Gemini multithreaded rendering system with support for all modern rendering and shading techniques, advanced lighting and shadowing, ambient occlusion and a powerful material system for creating complex shaders on the fly.
- Unreal Lightmass global illumination solver for high-quality static lighting.
- Unreal PhAT visual physics modeling tool with state-of-the-art physics system powered by NVIDIA® PhysX®.
- Unreal Kismet, an advanced visual scripting solution that facilitates rapid prototyping of ideas and gameplay mechanics.
- AnimSet Viewer and AnimTree Editor, which give animators precise control over every muscle and bone movement.
- Unreal Matinee, which includes movie director-class tools for creating in-game cut scenes and gorgeous cinematics.
- UnrealScript, a fully integrated, high-level object-oriented programming language.
- Unreal Cascade particle effects system for implementing explosions, fog, fire and smoke. Module-based system gives real-time previews of visual effects.
- Terrain building tool for placing and customizing vegetation, structures and countless in-game points of interest.
Posted on 11/05/2009