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We have posted three, ready-to-use examples of interactive ray tracing using the upcoming OptiX ray tracing engine. These samples run using the OptiX engine, which runs entirely on the NVIDIA CUDA compute architecture. The performance of OptiX scales as number of computing cores within the GPU increases.

You can find the OptiX samples here http://developer.nvidia.com/object/optix-examples.html


08/24/2009 | Direct link

Presentations from several of our sessions are now available on our SIGGRAPH 2009 page, http://developer.nvidia.com/object/siggraph-2009.html.  Over the next several weeks, we will be posting more presentations as well as video recordings from our sponsored sessions.  Keep an eye on our SIGGRAPH 2009 page for new updates.

08/12/2009 | Direct link

Today, we introduced the NVIDIA® OptiX™ ray tracing engine, part of a suite of application acceleration engines for software developers. NVIDIA acceleration engines make it easy to incorporate valuable, high-performance capabilities into applications, while simultaneously reducing development time.

NVIDIA application acceleration engines unveiled at Siggraph 2009 include:

  • NVIDIA® OptiX™ engine for real-time ray tracing
  • NVIDIA® SceniX™ engine for managing 3D data and scenes (formerly NVSG)
  • NVIDIA® CompleX™ engine for scaling performance across multiple GPUs (formerly NVScale)
  • NVIDIA® PhysX® 64-bit engine for real-time, hyper-realistic physical and environmental effects

More details can be found at our Application Acceleration Engine (AXE) home page http://developer.nvidia.com/object/axe.html


08/04/2009 | Direct link

The Khronos™ Group, today announced OpenGL® 3.2, the third major update in twelve months to the most widely adopted 2D and 3D graphics API (application programming interface) for personal computers and workstations. This new release continues the rapid evolution of the OpenGL standard to enable graphics developers to portably access cutting-edge GPU functionality across diverse operating systems and platforms. Full details on the Khronos announcement can be found here: http://www.khronos.org/news/press/releases/khronos-releases-opengl-3.2-third-major-opengl-release-within-twelve-months/.

NVIDIA continues its tradition of releasing drivers on the same day as the Khronos announcement.  You can find OpenGL 3.2 drivers from NVIDIA, including OpenGL drivers for Windows 7, here: http://developer.nvidia.com/object/opengl_3_driver.html 


08/03/2009 | Direct link

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