NVIDIA is offering five special sessions at this year's Game Developer's Conference designed to introduce you to the latest advances and technologies offered. This year's sessions are no exception. We will be offering the following talks this year:
- NVIDIA APEX: From Mirror’s Edge to pervasive cinematic destruction
- The In and Out: Making games play right with 3D Stereoscopic Technologies
- CUDA and Multi-Core Gaming: Lessons from Gamebryo Floodgate
- NVIDIA APEX: High-Definition Physics with Clothing and Vegetation
- Platform-independent shader development with mental mill: the making of Dead Rising 2
You can find additional details on the NVIDIA GDC 2009 page. We encourage you to visit that page from time to time, as we will be announcing more details as GDC draws near.
Posted on 02/24/2009