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We've updated the beta of version 5 of NVSG, the NVIDIA Scene Graph API.  This beta supports 32 and 64 bit versions of both Windows and Linux.  Some of the features of this release include:

  • Native support for loading MetaSL shaders
  • Cg 2.1 support for expanded rendering capabilities and better performance
  • Render framework optimization, delivering substantial performance improvements – especially for larger, shader-bound scenes
  • Massive scene capabilities from NVScale functionality on Quadro Plex systems
  • 10-bit/component color support for significant image quality improvements when used with compatible hardware.
  • New stencil buffer support, including a new StencilAttribute, enabling stencil buffer operations to occur per drawable.

Click here for more details.


Posted on 02/10/2009

PerfHUD