SLI Zone
NVIDIA.com Developer Home

Shader_debugger_small

We are proud to announce the release of the NVIDIA Shader Debugger, a full-featured pixel shader debugger that allows shaders to be debugged just like CPU code.

The Shader Debugger offers:

  • Cross-Language, Cross-API Support
    • Microsoft DirectX 9 & 10 (HLSL)
    • OpenGL (CgFX & COLLADA FX Cg)
  • Debugger Run Control
    • Single Step, Run to Cursor, Run to Bookmark
  • Variable Inspection
    • View Globals, Parameters, and Local Variables
    • Technique, Pass, and Function selection
    • Watch Expressions
  • Visual Debugging
    • Value Visualization (Map variables to colors)
    • Conditional Pixel Kill

You can download a 30-day evaluation of the NVIDIA Shader Debugger here. A free license for non-commercial use is also available.

Sd_flagship_550_shadowed

The NVIDIA Shader Debugger is the first product in the NVIDIA Professional Developer Tools lineup. These are new tools directed at professional developers who need more industrial-strength capabilities and support. For example, the NVIDIA Shader Debugger will run on leading GPUs from all vendors.

In addition to the free versions available for non-commercial use, some of the new tools will be subject to a license fee, but they will be priced to be accessible to developers. Our existing free tools (such as FX Composer, PerfHUD, Texture Tools, and our SDKs) will not be affected -- they will continue to be available to all developers at no cost.


Posted on 07/02/2008

PerfHUD