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With GDC 2008 Expo opening today, be sure to visit the AGEIA PhysX booth (West Hall Meeting Rooms 15 & 16), and learn about  how NVIDIA and AGEIA will take physics on a GPU to new levels.

AGEIA's PhysX software is widely adopted with more than 140 PhysX-based games shipping or in development on Sony Playstation3, Microsoft XBOX 360, Nintendo Wii, and gaming PCs. By combining AGEIA’s powerful PhysX technology with NVIDIA’s industry-leading GPU architectures, we will ensure that gamers and developers alike take advantage of the most compelling physics on the market.

As these new engineering developments expand the market and possibilities for great in-game physics driven by GPU computation, we will also continue to support CPUs in keeping with the heterogeneous hardware/software model already pioneered by PhysX. Existing PhysX developers can continue to develop as before, and the PhysX SDK binaries still remain free to PC developers.

Physics is one of the next great opportunities for gaming innovation. It is a substantial and visceral differentiator for game developers and a tremendous improvement to the gaming experience. The combination of NVIDIA and AGEIA technologies will deliver that next-generation experience.


Posted on 02/20/2008

PerfHUD