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Nvsg_logo NVIDIA is pleased to announce the release of the latest NVIDIA Scene Graph Software Development Kit  -- that is, the latest NVSG SDK. The NVSG SDK  is an object-oriented programming library for quickly creating rich, robust 3D scene-graph-based applications under either 32- or 64-bit Windows or Linux operating systems.

This latest release version expands upon the features  of the previous versions, which have been used to create applications ranging from Vehicle Styling to Broadcast Graphics. New features include support for Cg 2.0  and its new G80 features, including Geometry Shaders and Texture Arrays; support for new file formats such as PLY; new animation extensions and animation data for shaders; and support for NVIDIA Quadro® HD SDI Graphics-to-Video Output.


01/17/2008 | Direct link

Gpu_gems_3_cover185CMP's Game Developer Magazine has named GPU Gems 3 as its 2007 Front Line Award winner in the Books category. Congratulations to all of the contributors and to the GPU Gems 3 team for their excellent work.

PerfHUD 5 was also named a Finalist in the Programming/Production category. The press release containing all of this year's winners is available here.


01/15/2008 | Direct link

PerfHUD 5.2 has been released! It includes a number of improvements:

  • Visualization of multi-sampled render targets.
  • Allows for rendering of D3D10 backbuffers not initially set up to allow for a ShaderResourceView.
  • Various bug fixes

Download it here.


01/02/2008 | Direct link

PerfHUD