Cg 2.0 Beta has just been released, and includes many new features, such as new OpenGL profiles for GeForce 8 extensions, geometry shader support, and support for Mac OS X 10.5 (Leopard). Check out the the beta page or the release notes for more information.
- New OpenGL profiles (gp4vp, gp4gp, and gp4fp) for GeForce 8 extensions
- These expose new DirectX 10-class features including geometry
shaders, bindable constant buffers for uniforms, texture arrays,
first-class integer support and more
- Support for Apple's new "Leopard" release of Mac OS X 10.5
- New DirectX 9 profiles (hlslv and hlslf) to cross-translate Cg to HLSL
- Documentation updates, including Cg Standard Library and standard CgFX states
- New examples demonstrating texture-space bump mapping setup via a
geometry shaders, shadow volume generation via a geometry shader,
bindable constant buffers, and more
- Improved compiler code generation
- Runtime performance improvements
- Compatibility with Cg 1.5
Posted on 11/05/2007
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