The MIT-licensed source code for our Texture Tools 2 is available at http://code.google.com/p/nvidia-texture-tools/.
We encourage you to take a look, and to collaborate with us on making the tools even better.
John Nickolls, Director of Architecture, NVIDIA will present “NVIDIA CUDA Software and GPU Parallel Computing Architecture” this presentation will be a first detailed disclosure of NVIDIA’s CUDA parallel software and NVIDIA's Massively Multi-Threaded Architecture.
Max Baron, In-Stat principal analyst and the content editor for this year’s Fall Microprocessor Forum, said, “We are pleased to have NVIDIA presenting one this year’s highly anticipated papers. Microprocessor Forum gathers together a sophisticated engineering audience from around the globe and we feel they won’t be disappointed this year when we are working with such high caliber companies such as NVIDIA.
Microprocessor Forum will take place May 22 – 23, 2007 in San Jose, California at the Doubletree Hotel.
In-Stat is proud to present Microprocessor Forum 2007 – check it out online at:
http://www.instat.com/mpf/07/index.htm
We are currently considering hands-on training sessions at SIGGRAPH 2007 for both PerfKit 5 and FX Composer 2, which will be publicly available soon. Both products have been rearchitected to offer improved user interfaces as well as numerous new features.
Each tool's lab session will be approximately 2 hours long, and will give you the opportunity to learn about and experience using the tool, from the basics to advanced techniques.
The cost for each session will be roughly $200. This price includes a heavily discounted GeForce 8600 GT board that you will get to keep after the training.
To help us plan the scale and scope of the event, please take this quick survey:
http://surveys.nvidia.com/index.jsp?pi=e3f382fa7c1372e3970d0799b950ee84
Thank you for your time.