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SIGGRAPH 2006• Physics on NVIDIA GPUs • State of the Art Cross Platform Shader Development • Next Generation Effects in DirectX10 • Optimize Your GPU with the Latest NVIDIA Performance Tools (including Linux Performance Tools)
More details on our SIGGRAPH 2006 page.
Develop 2006
• Shaders: The Sky is the Limit • Optimize Your GPU with the Latest NVIDIA Performance Tools • Next Generation Games with Direct3D10
More details on our Develop 2006 page.